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	<title>Gaming RockStar &#187; Homebrew</title>
	<atom:link href="http://www.gamingrockstar.com/category/homebrew/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gamingrockstar.com</link>
	<description>Paying tribute to the Golden Age of Classic Gaming, Arcade Games and Console Systems</description>
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		<title>Rush Coil – 8-bit Christmas</title>
		<link>http://www.gamingrockstar.com/rush-coil-%e2%80%93-8-bit-christmas/</link>
		<comments>http://www.gamingrockstar.com/rush-coil-%e2%80%93-8-bit-christmas/#comments</comments>
		<pubDate>Sun, 06 Dec 2009 00:56:25 +0000</pubDate>
		<dc:creator>Sean</dc:creator>
				<category><![CDATA[Homebrew]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[NES 8-bit]]></category>

		<guid isPermaLink="false">http://www.gamingrockstar.com/?p=1242</guid>
		<description><![CDATA[Not only am I a fan of video games, I&#8217;m also a huge fan of video game music. All anyone has to do is take a look at my Apple iPod to see that. Now that the holidays are upon us it&#8217;s only appropriate to have some video game themed Christmas music to rock around [...]]]></description>
			<content:encoded><![CDATA[<p>Not only am I a fan of video games, I&#8217;m also a huge fan of video game music. All anyone has to do is take a look at my Apple iPod to see that. </p>
<p>Now that the holidays are upon us it&#8217;s only appropriate to have some video game themed Christmas music to rock around the Christmas tree.</p>
<p>This album 100% inspired by games.  It&#8217;s Rush Coil&#8217;s &#8220;8-bit Christmas&#8221;:</p>
<p><a href="http://8bitchristmas.com/" title="Rush Coil: 8-Bit Christmas"><img class="center" src="http://www.gamingrockstar.com/images/8-bit-christmas.jpg" alt="8-Bit Christmas" /></a></p>
<p>There are 12 tracks in all on the album. You can sample them at the <a href="http://8bitchristmas.com/" title="Rush Coil: 8-Bit Christmas">official web page</a> and it&#8217;s also available to purchase for $4.00 <acronym title="U.S. Dollar">USD</acronym>.</p>
<p>If you use last.fm, be sure to check out the <a href="http://www.last.fm/music/Rush+Coil" title="Rush Coil last.fm">Rush Coil last.fm</a> page too.</p>]]></content:encoded>
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		<title>Frogger Development</title>
		<link>http://www.gamingrockstar.com/frogger-development/</link>
		<comments>http://www.gamingrockstar.com/frogger-development/#comments</comments>
		<pubDate>Tue, 08 Sep 2009 13:51:01 +0000</pubDate>
		<dc:creator>Sean</dc:creator>
				<category><![CDATA[Emulation]]></category>
		<category><![CDATA[Homebrew]]></category>

		<guid isPermaLink="false">http://www.retrogaminghq.com/?p=987</guid>
		<description><![CDATA[A few years ago I was working on Frogger for my Gaming Rock Star room. Below are a couple screen shots from my work back then getting the basic concept, graphics, characters and layout in place: A few friends have sent messages asking what software I use to create such fun and colorful video games. [...]]]></description>
			<content:encoded><![CDATA[<p>A few years ago I was working on Frogger for my <a href="http://www.gamingrockstar.com/game-room/" title="Free RETRO Online Game Room">Gaming Rock Star room</a>.</p>
<p>Below are a couple screen shots from my work back then getting the basic concept, graphics, characters and layout in place:</p>
<p><img class="center" src="http://www.gamingrockstar.com/images/classic-gaming/frogger-title-dev.jpg" alt="Frogger Title Screen" /></p>
<p><img class="center" src="http://www.gamingrockstar.com/images/classic-gaming/frogger-game-dev.jpg" alt="Frogger Development" /></p>
<p>A few friends have sent messages asking what software I use to create such fun and colorful video games.</p>
<p>The short answer is the <a href="http://www.adobe.com/products/flash/" title="animation software, multimedia software, Adobe Flash">Adobe Flash CS3</a> creative suite.</p>
<p>When you get the chance, be sure to check out <a href="http://www.gamingrockstar.com/game-room/frogger/" title="Play Frogger Online">Frogger</a> and see if you can get on the letter board.</p>]]></content:encoded>
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